Its writing is more than a little bit juvenile and its implementation of choice and consequence is also a little dubious, to say the least, but it is backed by a surprisingly solid set of character progression systems and combat mechanics that kept me hooked almost until the very end of the game. It’s definitely not a Disco Elysium, but then, importantly, it’s not The Outer Worlds either the bad taste of the latter still lingers with me almost a year later, and so I was actually somewhat relieved to play an RPG that was solidly and competently made, even if it was also screamingly conventional and had zero ambition to be anything more than that. It’s not the next great party-based CRPG, and neither does it recapture the pulpy, gritty fun of the original Fallout games. I definitely wasn’t expecting it to be more than that, and probably wouldn’t have bothered if I’d actually had to buy the thing for fifty quid instead of getting it as part of my £4-a-month GamePass subscription.Īnd I think these comparatively low expectations were key to my somewhat enjoying Wasteland 3, in spite of all of its problems. So my general expectation for Wasteland 3 was that it was going to be okay, even if my previous experience with inXile’s games has also taught me to expect bugs and combat balance issues and entirely missing chunks of game. While all of these games have been heavily flawed they have, at least, demonstrated that inXile are on a generally upward trajectory there’s been a noticeable process of slow improvement with each one as they gradually figure out how to best put together writing, structure and systems design to create a compelling RPG. For example, my first reaction upon learning Wasteland 3 had been released was something along the lines of “Wow, it wasn’t that long ago that I reviewed Wasteland 2!” only to then realise that that was back in 2014 and that developers inXile have had time to put out two more RPGs in the intervening six years – Torment: Tides of Numenera and Bard’s Tale IV - both of which I have also played and reviewed and then immediately forgotten. I’m not sure if it’s the current state of the world or simply my getting older, but I find my perception of time is starting to unravel a bit.
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